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(Download) "Learning Quartz Composer: A Hands-On Guide to Creating Motion Graphics with Quartz Composer" by Graham Robinson & Surya Buchwald * Book PDF Kindle ePub Free

Learning Quartz Composer: A Hands-On Guide to Creating Motion Graphics with Quartz Composer

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eBook details

  • Title: Learning Quartz Composer: A Hands-On Guide to Creating Motion Graphics with Quartz Composer
  • Author : Graham Robinson & Surya Buchwald
  • Release Date : January 20, 2012
  • Genre: Computers,Books,Computers & Internet,
  • Pages : * pages
  • Size : 12516 KB

Description

Take Your Digital Content into Real Time with Quartz Composer!
Apple’s Quartz Composer makes it amazingly easy to create real-time graphics of all kinds: for filmmaking, digital content, building projection, animation, graphically rich apps, Dashboard Widgets, and more. But few content creators use QC, because they’ve had practically no useful help–until now. In this book/DVD package, two renowned VJs who’ve pushed this tool to the limit show you how to do it, too!

You don’t need any technical experience: In Learning Quartz Composer Graham Robinson and Surya Buchwald introduce each concept through a hands-on project, with videos demonstrating every step. They start by offering beautiful visual feedback and encouraging you to freely explore. The video and text work together to help you build mastery fast, as you create everything from data-driven effects to compelling live performance visuals!

If you’re a motion graphics designer, filmmaker, animator, VJ, artist, interactive programmer, Cocoa developer, or anyone tired of hitting the render button, this package will guide you from zero to hero in no time… and it just might be the most fun instructional guide you’ll ever read!

Coverage Includes
Mastering Quartz Composer’s powerful interfaceGrabbing live inputs from music or cameras for unique interaction and improvisationOutputting video files for everything from smartphone screens to HD video editsUsing built-in image filters to add visual effectsCreating organic motion with LFOs, interpolation, and trackballsFixing problems and figuring out what you did wrongMaking rain, fire, and other cool stuff with particlesIntegrating MIDI musical instruments and other audio resourcesMastering lighting and timelinesBuilding richer environments with replication, iteration, and 3D modelingPushing the boundaries with secret patches, CoreImage filters, and GLSL
Customers who purchase a digital version of this work can access the DVD files that accompany the print edition by following the instructions included at the end of the digital edition file.


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